Linux x64 (AMD64/EM64T) Display Driver 343.36 | Linux 64-bit

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*此下载包括 NVIDIA 显卡驱动以及另外安装 GeForce Experience 应用的选项。有关软件使用的详细信息,请分别参阅 NVIDIA GeForce 软件许可证GeForce Experience 软件许可证

*此下载包括 NVIDIA 显卡驱动以及另外安装 GeForce Experience 应用的选项。有关软件使用的详细信息,请分别参阅 NVIDIA GeForce 软件许可证GeForce Experience 软件许可证

单击“下载”按钮,即表示您确认已阅读并同意 NVIDIA 软件用户使用许可。 单击“下载”按钮后,驱动程序将立即开始下载。NVIDIA 建议用户更新到最新的驱动版本。

驱动版本: 343.36
发布日期: Fri Dec 05, 2014
操作系统: Linux 64-bit
语言: Chinese (Simplified)
文件大小: 73.78 MB

单击“下载”按钮,即表示您确认已阅读并同意 NVIDIA 软件用户使用许可。 单击“下载”按钮后,驱动程序将立即开始下载。NVIDIA 建议用户更新到最新的驱动版本。

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工作效率并不会随着工作空间的整理而终结。借助新的 NVIDIA app,您可以在单个应用中获得全套 GPU 生产力工具,从而简化耗时的任务。充分利用 NVIDIA RTX 专业显卡。

  • Added support for X.Org xserver ABI 19 (xorg-server 1.17).
  • Improved compatibility with recent Linux kernels.
  • Fixed a bug that rendered very bright garbage data onto some textures in UnrealEngine 4 applications. This issue is known as the "disco bug" by the UnrealEngine 4 Linux community.
  • Added option UseSysmemPixmapAccel to control the use of GPU acceleration for X drawing operations on pixmaps allocated in system memory.
  • Fixed a regression that prevented the NVIDIA X driver from recognizing Base Mosaic layouts generated by the nvidia-settings control panel.
  • Fixed a bug that could cause VT-switching to fail following a suspend, resume, and driver reload sequence.
  • Fixed a bug that caused incorrect colors to be displayed on X screens running at depth 8 on some GPUs.
  • Fixed a bug that prevented GPUs from being correctly recognized in MetaMode strings when identified by UUID.
  • Implemented support for disabling indirect GLX context creation using the -iglx option available on X.Org server release 1.16 and newer.  Note that future X.Org server releases may make the -iglx option the default. To re-enable support for indirect GLX on such servers, use the +iglx option.
  • Added the "AllowIndirectGLXProtocol" X config option.  This option can be used to disallow use of GLX protocol.  See "Appendix B. X Config Options" in the README for more details.
  • Fixed a crash with UnrealEngine 4 when the application was started with the -opengl4 commandline switch.
  • Fixed an OpenGL issue that could cause glReadPixels() operations to be improperly clipped when resizing composited application windows, potentially leading to momentary X freezes.
  • Fixed a bug that could prevent the GLSL compiler from correctly evaluating some expressions when compiling shaders.
  • Fixed a bug that could cause nvidia-installer to crash while attempting to run nvidia-xconfig on systems where that utility is missing.
  • Fixed a bug that could prevent 32-bit GPU-based applications from running correctly on 64-bit systems when using GPUs with very large memory-mapped I/O regions.
  • Fixed a bug that could cause the CUDA debugger to fail after exiting X on systems with persistence mode enabled.
  • Fixed a bug that could cause silent and intermittent failures when a CUDA application writes to a peer device's memory with GPUDirect.
  • Updated nvidia-installer to avoid writing to non-zero offsets of sysctl files in /proc/sys/kernel.

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