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Solaris Display Driver – x64/x86

 
版本: 358.09 BETA
发布日期: 2015.10.12
操作系统: Solaris x86/x64
语言: Chinese (Simplified)
文件大小: 67.45 MB
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发布重点
产品支持列表
其他信息
  • Fixed a regression that reduced OpenGL performance on headless X server configurations.
  • Fixed a memory leak that occurred after destroying a GLXWindow which still has the current context attached to it.
  • Fixed a bug which caused EGL pbuffers to be created with both a front and back buffer, instead of a back buffer only, as is required for EGL.
  • Added a new kernel module, nvidia-modeset.ko.  This new driver component works in conjunction with the nvidia.ko kernel module to program the display engine of the GPU.

    nvidia-modeset.ko does not provide any new user-visible functionality or interfaces to third party applications.  However, in a later release, nvidia-modeset.ko will be used as a basis for the modesetting interface provided by the kernel's direct rendering manager (DRM).

  • GLX protocol for the following OpenGL extension from OpenGL 3.0 has been promoted from unofficial to ARB approved official status:

    GL_EXT_draw_buffers2

  • GLX protocol for the following OpenGL 3.0 commands:

    BindBufferRangeNV
    BindBufferBaseNV
    BeginTransformFeedbackNV
    EndTransformFeedbackNV
    GetTransformFeedbackVaryingEXT
    TransformFeedbackVaryingsEXT

    which are part of the following extensions:

    GL_NV_transform_feedback
    GL_EXT_transform_feedback

     

    has been promoted from unofficial to ARB approved official status.

    With the above changes, GLX protocol for OpenGL 3.0 has been promoted from unofficial to ARB approved official status.

  • Added a new system memory allocation mechanism for large allocations in the OpenGL driver.  This mechanism allows unmapping the allocation from the process when it is not in use, making more virtual address space available to the application.  It is enabled by default on 32 bit OpenGL applications with Linux 3.11+ and glibc 2.19+.  Memory allocated this way will consume space in /dev/shm. Setting the environment variable __GL_DevShmPageableAllocations to 2 will disable this feature


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